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|Material Type:||Internet resource|
|Document Type:||Book, Internet Resource|
|All Authors / Contributors:||
Michael H Hugos
|Description:||xi, 199 p. : ill., maps ; 23 cm.|
|Contents:||Transformation of the great game of business --
Feedback in the real-time economy (why games matter) --
Feedback systems drive business agility --
New paradigms and operating principles --
A continuum of functionality: simulations to serious games --
Massively multiplayer online games and real-time collaboration --
Driving the great game of sales --
Games mechanics in products, services, and user interfaces --
Environments of decision --
A novel encounter with big data --
Game layer on top of the world --
Games for change --
The future of work.
Serious Games will focus on specific issues and approaches for implementing gaming techniques and technologies in companies from startups to large established corporations. Issues will be discussed from business, social and technology perspectives. Areas such as health care and intellectual property concerns will be addressed.
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